package main
import (
"flag"
"fmt"
"os"
)
func main() {
// Subcommand e'lon qilish: NewFlagSet va o‘sha subcommandga xos flaglar
fooCmd := flag.NewFlagSet("foo", flag.ExitOnError)
fooEnable := fooCmd.Bool("enable", false, "enable")
fooName := fooCmd.String("name", "", "name")
// Boshqa subcommand uchun boshqa flaglar
barCmd := flag.NewFlagSet("bar", flag.ExitOnError)
barLevel := barCmd.Int("level", 0, "level")
// Dasturga birinchi argument sifatida subcommand kutiladi
if len(os.Args) < 2 {
fmt.Println("expected 'foo' or 'bar' subcommands")
os.Exit(1)
}
// Qaysi subcommand chaqirilganini tekshiramiz
switch os.Args[1] {
case "foo":
// Har bir subcommand o‘z flaglarini parse qiladi; qolganlari positional
fooCmd.Parse(os.Args[2:])
fmt.Println("subcommand 'foo'")
fmt.Println(" enable:", *fooEnable)
fmt.Println(" name:", *fooName)
fmt.Println(" tail:", fooCmd.Args())
case "bar":
barCmd.Parse(os.Args[2:])
fmt.Println("subcommand 'bar'")
fmt.Println(" level:", *barLevel)
fmt.Println(" tail:", barCmd.Args())
default:
fmt.Println("expected 'foo' or 'bar' subcommands")
os.Exit(1)
}
}
Build va ishga tushirish:
$ go build command-line-subcommands.go
# Avval foo subcommand:
$ ./command-line-subcommands foo -enable -name=joe a1 a2
subcommand 'foo'
enable: true
name: joe
tail: [a1 a2]
# Endi bar:
$ ./command-line-subcommands bar -level 8 a1
subcommand 'bar'
level: 8
tail: [a1]
# bar — foo ning flaglarini qabul qilmaydi
$ ./command-line-subcommands bar -enable a1
flag provided but not defined: -enable
Usage of bar:
-level int
level
Keyingi bo‘limda dasturlarni parametrizatsiya qilishning yana bir usuli — environment o‘zgaruvchilarini ko‘ramiz.